
Indie game studio · Built in Unreal Engine
Big adventures for the whole family
Platformers, cozy sims and pirate strategy, starring Jack, the bravest rabbit on the hill. Play early, help shape what comes next, and never risk a penny.
The Jack Saves series
Our games
One rabbit, three very different adventures. Play what is out now, or follow along as the next ones take shape.

Early Access · Available now
Jack Saves Easter
A 3D platformer. Jack, a secret-agent rabbit, portals out from Easter Island to recover the essences that will restore the ancient Eggdrasyl tree.
Demo in development
Jack Saves Christmas
Run Santa’s toy workshop. Build toys, beat the countdown and load the sleigh while imps, frost giants and snowstorms get in the way.
Captain Jack Saves The New World
Coming Soon !
In development
Captain Jack Saves The New World
Pirate island-hopping strategy. Gather resources, take contracts from ports, trade goods and survive whatever the sea throws at your ship.

Early Access
Back it early. Risk nothing.
Buy a game while it is still in development and download the current build straight away. Every update is yours as it lands. If a game is cancelled or badly delayed, you get a full refund.
- Instant download of the latest build
- Free updates all the way to release
- Your feedback shapes the roadmap
- Full refund if it’s cancelled or more than 6 months late
For game developers
Platformer Development Kit
Build game-ready platformer levels in hours. Around 40 drag-and-drop Blueprints, a fully animated rabbit hero, 28 animations and a set of low-poly islands, bridges, platforms and props for Unreal Engine.

Why Hilltop
Made for families, built by players
Family friendly
No gore, no grind traps. Games that kids and parents can enjoy together.
Puzzles and strategy
Every title mixes in brain-teasers and decisions that actually matter.
Built in the open
Early builds, devlogs and playtests with the community on Discord.

Join the Hilltop Games community
Release news, Early Access builds, playtests, bug reports and a direct line to the developers. It all happens on Discord.